Nickname module — set or remove player nicknames with JSON persistence.
§Commands
| Command | Aliases | Permission | Description |
/nickname [name] | nick | pumpkinplus:command.nickname | Set or remove nickname |
§Configuration
| Field | Default | Description |
enabled | false | Whether this module is active |
§Mechanics
/nickname — clears the player’s nickname.
/nickname <name> — sets the player’s nickname.
- Nicknames are persisted in
{data_folder}/nicknames.json.
- On join, the stored nickname is applied to the player’s display name and tab list name.
- A confirmation message is sent via the action bar.