pub struct RottenFlesh;Expand description
Handles rotten-flesh-to-leather conversion recipes.
Trait Implementations§
Source§impl Default for RottenFlesh
impl Default for RottenFlesh
Source§fn default() -> RottenFlesh
fn default() -> RottenFlesh
Returns the “default value” for a type. Read more
Source§impl Recipe for RottenFlesh
impl Recipe for RottenFlesh
Source§fn cooking(&self) -> Vec<CookingRecipe>
fn cooking(&self) -> Vec<CookingRecipe>
Returns the cooking recipes to be registered. Read more
Source§fn shaped(&self) -> Vec<ShapedRecipe>
fn shaped(&self) -> Vec<ShapedRecipe>
Returns the shaped crafting recipes to be registered. Read more
Source§fn shapeless(&self) -> Vec<ShapelessRecipe>
fn shapeless(&self) -> Vec<ShapelessRecipe>
Returns the shapeless crafting recipes to be registered. Read more
Source§fn has_recipes(&self) -> bool
fn has_recipes(&self) -> bool
Returns
true if there is at least one recipe to register.Auto Trait Implementations§
impl Freeze for RottenFlesh
impl RefUnwindSafe for RottenFlesh
impl Send for RottenFlesh
impl Sync for RottenFlesh
impl Unpin for RottenFlesh
impl UnsafeUnpin for RottenFlesh
impl UnwindSafe for RottenFlesh
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more